Kajetan Johannes Hammerle 521bf0f31d sound system rewritten, sound tests on windows and linux há 5 anos atrás
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ai 521bf0f31d sound system rewritten, sound tests on windows and linux há 5 anos atrás
DefaultEnergy.java 4de0336dd0 energy is now used, resource clean up, slippery block fixed, remapped tiles (also now as array), old levels remapped, improved testlevel, changed vine texture, bugfix in collision system, water friction bugfix, fixed bug in crumbling stones há 5 anos atrás
DefaultHealth.java 6a07252484 hero death animation, hero respawn on death, color overlay when healed or damaged há 5 anos atrás
DefaultMovement.java 521bf0f31d sound system rewritten, sound tests on windows and linux há 5 anos atrás
Energy.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering há 5 anos atrás
Health.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering há 5 anos atrás
IDeath.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering há 5 anos atrás
ItemCollector.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering há 5 anos atrás
Movement.java a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up há 5 anos atrás
NoHealth.java a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up há 5 anos atrás
StoneMovement.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering há 5 anos atrás