Kajetan Johannes Hammerle 521bf0f31d sound system rewritten, sound tests on windows and linux 5 lat temu
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ai 521bf0f31d sound system rewritten, sound tests on windows and linux 5 lat temu
DefaultEnergy.java 4de0336dd0 energy is now used, resource clean up, slippery block fixed, remapped tiles (also now as array), old levels remapped, improved testlevel, changed vine texture, bugfix in collision system, water friction bugfix, fixed bug in crumbling stones 5 lat temu
DefaultHealth.java 6a07252484 hero death animation, hero respawn on death, color overlay when healed or damaged 5 lat temu
DefaultMovement.java 521bf0f31d sound system rewritten, sound tests on windows and linux 5 lat temu
Energy.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 5 lat temu
Health.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 5 lat temu
IDeath.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 5 lat temu
ItemCollector.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 5 lat temu
Movement.java a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 5 lat temu
NoHealth.java a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 5 lat temu
StoneMovement.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 5 lat temu