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ai
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521bf0f31d
sound system rewritten, sound tests on windows and linux
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hace 5 años |
DefaultEnergy.java
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4de0336dd0
energy is now used, resource clean up, slippery block fixed, remapped tiles (also now as array), old levels remapped, improved testlevel, changed vine texture, bugfix in collision system, water friction bugfix, fixed bug in crumbling stones
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hace 5 años |
DefaultHealth.java
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6a07252484
hero death animation, hero respawn on death, color overlay when healed or damaged
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hace 5 años |
DefaultMovement.java
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521bf0f31d
sound system rewritten, sound tests on windows and linux
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hace 5 años |
Energy.java
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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hace 5 años |
Health.java
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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hace 5 años |
IDeath.java
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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hace 5 años |
ItemCollector.java
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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hace 5 años |
Movement.java
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a92ae18b2c
stone and hero texture atlas, stone and basic hero animation, clean up
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hace 5 años |
NoHealth.java
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a92ae18b2c
stone and hero texture atlas, stone and basic hero animation, clean up
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hace 5 años |
StoneMovement.java
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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hace 5 años |