Kajetan Johannes Hammerle 521bf0f31d sound system rewritten, sound tests on windows and linux 5 years ago
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ai 521bf0f31d sound system rewritten, sound tests on windows and linux 5 years ago
DefaultEnergy.java 4de0336dd0 energy is now used, resource clean up, slippery block fixed, remapped tiles (also now as array), old levels remapped, improved testlevel, changed vine texture, bugfix in collision system, water friction bugfix, fixed bug in crumbling stones 5 years ago
DefaultHealth.java 6a07252484 hero death animation, hero respawn on death, color overlay when healed or damaged 5 years ago
DefaultMovement.java 521bf0f31d sound system rewritten, sound tests on windows and linux 5 years ago
Energy.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 6 years ago
Health.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 6 years ago
IDeath.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 6 years ago
ItemCollector.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 6 years ago
Movement.java a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 6 years ago
NoHealth.java a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 6 years ago
StoneMovement.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 6 years ago