Kajetan Johannes Hammerle b6fffc1478 normal mapping 3 years ago
..
renderer b6fffc1478 normal mapping 3 years ago
wrapper b6fffc1478 normal mapping 3 years ago
Engine.cpp b6fffc1478 normal mapping 3 years ago
Engine.h b6fffc1478 normal mapping 3 years ago
FileTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 3 years ago
FileTexture.h 0f76e14024 refactoring 3 years ago
FontRenderer.cpp ea2781d793 refactoring 3 years ago
FontRenderer.h 6cd45b740c refactoring, shadows support model matrix 3 years ago
Framebuffers.cpp ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 3 years ago
Framebuffers.h 8737a41249 refactoring 3 years ago
Mesh.cpp b6fffc1478 normal mapping 3 years ago
Mesh.h 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 3 years ago
NoiseTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 3 years ago
NoiseTexture.h 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 3 years ago
NormalTexture.cpp b6fffc1478 normal mapping 3 years ago
NormalTexture.h 237e1993c9 turned vector into a template 3 years ago
RenderSettings.cpp 237e1993c9 turned vector into a template 3 years ago
RenderSettings.h ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 3 years ago
Renderer.cpp 237e1993c9 turned vector into a template 3 years ago
Renderer.h 237e1993c9 turned vector into a template 3 years ago
Shaders.cpp 5a4fa643a1 upgraded strings 3 years ago
Shaders.h 8737a41249 refactoring 3 years ago
Triangle.cpp b6fffc1478 normal mapping 3 years ago
Triangle.h b6fffc1478 normal mapping 3 years ago
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 3 years ago
Vertex.h 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 3 years ago
WindowSize.cpp 5a4fa643a1 upgraded strings 3 years ago
WindowSize.h 8737a41249 refactoring 3 years ago