Kajetan Johannes Hammerle b6fffc1478 normal mapping пре 3 година
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renderer b6fffc1478 normal mapping пре 3 година
wrapper b6fffc1478 normal mapping пре 3 година
Engine.cpp b6fffc1478 normal mapping пре 3 година
Engine.h b6fffc1478 normal mapping пре 3 година
FileTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory пре 3 година
FileTexture.h 0f76e14024 refactoring пре 3 година
FontRenderer.cpp ea2781d793 refactoring пре 4 година
FontRenderer.h 6cd45b740c refactoring, shadows support model matrix пре 4 година
Framebuffers.cpp ab55794d6b further work on quaternions, removal of camera and ray, shadow tests пре 3 година
Framebuffers.h 8737a41249 refactoring пре 4 година
Mesh.cpp b6fffc1478 normal mapping пре 3 година
Mesh.h 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated пре 3 година
NoiseTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory пре 3 година
NoiseTexture.h 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory пре 3 година
NormalTexture.cpp b6fffc1478 normal mapping пре 3 година
NormalTexture.h 237e1993c9 turned vector into a template пре 3 година
RenderSettings.cpp 237e1993c9 turned vector into a template пре 3 година
RenderSettings.h ab55794d6b further work on quaternions, removal of camera and ray, shadow tests пре 3 година
Renderer.cpp 237e1993c9 turned vector into a template пре 3 година
Renderer.h 237e1993c9 turned vector into a template пре 3 година
Shaders.cpp 5a4fa643a1 upgraded strings пре 3 година
Shaders.h 8737a41249 refactoring пре 4 година
Triangle.cpp b6fffc1478 normal mapping пре 3 година
Triangle.h b6fffc1478 normal mapping пре 3 година
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated пре 3 година
Vertex.h 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated пре 3 година
WindowSize.cpp 5a4fa643a1 upgraded strings пре 3 година
WindowSize.h 8737a41249 refactoring пре 4 година