Aucune description

Kajetan Johannes Hammerle 36414bab65 updated header dependencies in Makefile, clean up of shadow mapping, il y a 5 ans
block 4e6ccad27d framerate limited to 60 (or any value), block rendering, test blocks il y a 5 ans
client 36414bab65 updated header dependencies in Makefile, clean up of shadow mapping, il y a 5 ans
data 57a29fe073 main for unit tests, unit test wrapper, unsorted array list and hash map il y a 5 ans
engine 36414bab65 updated header dependencies in Makefile, clean up of shadow mapping, il y a 5 ans
math d2f8b2224d entity rendering tests, clean up, tolerance for frustum culling, added il y a 5 ans
network 36414bab65 updated header dependencies in Makefile, clean up of shadow mapping, il y a 5 ans
resources d2f8b2224d entity rendering tests, clean up, tolerance for frustum culling, added il y a 5 ans
server 36414bab65 updated header dependencies in Makefile, clean up of shadow mapping, il y a 5 ans
shader 3049f7e0fa shadow mapping tests il y a 5 ans
utils 4e6ccad27d framerate limited to 60 (or any value), block rendering, test blocks il y a 5 ans
world 4e6ccad27d framerate limited to 60 (or any value), block rendering, test blocks il y a 5 ans
.gitignore 36414bab65 updated header dependencies in Makefile, clean up of shadow mapping, il y a 5 ans
MainClient.cpp 1adc6a5773 post effects by drawing into framebuffer (blending does not work yet), il y a 5 ans
MainServer.cpp 36414bab65 updated header dependencies in Makefile, clean up of shadow mapping, il y a 5 ans
MainTest.cpp 57a29fe073 main for unit tests, unit test wrapper, unsorted array list and hash map il y a 5 ans
Makefile 36414bab65 updated header dependencies in Makefile, clean up of shadow mapping, il y a 5 ans
specs f987f6025d refactoring (static -> class, camera -> shader), engines loads after GL init, model matrix il y a 5 ans