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Camera3D.cpp
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d2f8b2224d
entity rendering tests, clean up, tolerance for frustum culling, added
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5 years ago |
Camera3D.h
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d2f8b2224d
entity rendering tests, clean up, tolerance for frustum culling, added
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5 years ago |
Matrix3D.cpp
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7b1d7cb4c4
improved shader stages(class for each, ...), refactoring, improved ssao
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5 years ago |
Matrix3D.h
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7b1d7cb4c4
improved shader stages(class for each, ...), refactoring, improved ssao
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5 years ago |
Matrix3DStack.cpp
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7b1d7cb4c4
improved shader stages(class for each, ...), refactoring, improved ssao
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5 years ago |
Matrix3DStack.h
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7b1d7cb4c4
improved shader stages(class for each, ...), refactoring, improved ssao
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5 years ago |
Plane3D.cpp
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57a29fe073
main for unit tests, unit test wrapper, unsorted array list and hash map
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5 years ago |
Plane3D.h
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57a29fe073
main for unit tests, unit test wrapper, unsorted array list and hash map
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5 years ago |
StackOverflow.cpp
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5a7c7d02b4
init
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5 years ago |
StackOverflow.h
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5a7c7d02b4
init
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5 years ago |
StackUnderflow.cpp
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5a7c7d02b4
init
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5 years ago |
StackUnderflow.h
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5a7c7d02b4
init
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5 years ago |
Vector3D.cpp
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f987f6025d
refactoring (static -> class, camera -> shader), engines loads after GL init, model matrix
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5 years ago |
Vector3D.h
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5a7c7d02b4
init
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5 years ago |