Commit History

Author SHA1 Message Date
  Kajetan Johannes Hammerle 904ccc6e7c tesselation 3 years ago
  Kajetan Johannes Hammerle f1f4f64bc8 variance shadow mapping 3 years ago
  Kajetan Johannes Hammerle ffebb76cdd dynamic shadows 3 years ago
  Kajetan Johannes Hammerle 32c81ff55e update to new core 3 years ago
  Kajetan Johannes Hammerle 2485fde842 gpu particle system 3 years ago
  Kajetan Johannes Hammerle 4b14d42ba0 swapped eye sign 4 years ago
  Kajetan Johannes Hammerle ffd357e074 cleanup 4 years ago
  Kajetan Johannes Hammerle e9ca915257 stepped too far 4 years ago
  Kajetan Johannes Hammerle 874f0fc6e8 finished parallax mapping 4 years ago
  Kajetan Johannes Hammerle dce849b71b experimental parallax mapping 4 years ago
  Kajetan Johannes Hammerle 117c49ea18 basic lighting 4 years ago
  Kajetan Johannes Hammerle c3bd673fd0 consistent rotation of marching cube triangles 4 years ago
  Kajetan Johannes Hammerle 59453f59bf texturing 4 years ago
  Kajetan Johannes Hammerle a671d4ec89 core update 4 years ago
  Kajetan Johannes Hammerle d56d062992 inverse direction 4 years ago
  Kajetan Johannes Hammerle 3de5abb586 missing float f 4 years ago
  Kajetan Johannes Hammerle 00bf17719d corrected coordinate space of height and layer 4 years ago
  Kajetan Johannes Hammerle b3d044173e core supports points now 4 years ago
  Kajetan Johannes Hammerle 5057598a2b core update 4 years ago
  Kajetan Johannes Hammerle dffc482653 less flickering 4 years ago
  Kajetan Johannes Hammerle 7eaf3f9822 up / down generates new terrain 4 years ago
  Kajetan Johannes Hammerle ef132d6d0f noice is generated on GPU 4 years ago
  Kajetan Johannes Hammerle 9b48c51bf1 marching cubes runs on GPU 4 years ago
  Kajetan Johannes Hammerle 89f0f7883f working passing geometry shader 4 years ago
  Kajetan Johannes Hammerle bbca8fff63 cleanup 4 years ago
  Kajetan Johannes Hammerle b13f74766d working marching cubes 4 years ago
  Kajetan Johannes Hammerle e464ee8b8b init 4 years ago