Kajetan Johannes Hammerle
|
d27c320ebf
old update
|
3 jaren geleden |
Kajetan Johannes Hammerle
|
927b6c3f9f
physics experiments
|
4 jaren geleden |
Kajetan Johannes Hammerle
|
55c32a6dda
removed imports
|
4 jaren geleden |
Kajetan Johannes Hammerle
|
43239d8f50
font has full alpha channel again
|
4 jaren geleden |
Kajetan Johannes Hammerle
|
726378c184
updated font textures to fit new width
|
4 jaren geleden |
Kajetan Johannes Hammerle
|
ed2fc37e25
stronger font shadow, font width reduced to 6
|
4 jaren geleden |
Kajetan Johannes Hammerle
|
014e733323
fixed font buffer overwriting each other
|
4 jaren geleden |
Kajetan Johannes Hammerle
|
ea4e9b41b6
count printable characters for font buffer
|
4 jaren geleden |
Kajetan Johannes Hammerle
|
4c4b136e8b
added window view managers for handling different settings for scale,
|
4 jaren geleden |
Kajetan Johannes Hammerle
|
2e8af64736
new formatting, reworked everything
|
4 jaren geleden |
Kajetan Johannes Hammerle
|
805d11b75a
added round function in renderer
|
4 jaren geleden |
Kajetan Johannes Hammerle
|
5575514759
adds experimental support for usb controller
|
4 jaren geleden |
Kajetan Johannes Hammerle
|
c76576fe40
force rebind without checking for current binding (for reading a config)
|
5 jaren geleden |
Kajetan Johannes Hammerle
|
d77d8592f5
use java timer, stop generating unused mipmap
|
5 jaren geleden |
Kajetan Johannes Hammerle
|
2b198a9157
more stable game tick, bugfixes
|
5 jaren geleden |
Kajetan Johannes Hammerle
|
bbc69a3262
clean up, refactoring, static calls to reference passing, game interface
|
5 jaren geleden |
Kajetan Johannes Hammerle
|
787ac5d5ce
fixed alpha channel being removed by lighting, lighting formula is now correct
|
5 jaren geleden |
Kajetan Johannes Hammerle
|
ef6c4ffa3f
render only given data instead of the whole buffer, init texture renderer instantly if wanted
|
5 jaren geleden |
Kajetan Johannes Hammerle
|
c2c7a9dbc0
small fix in font renderer
|
5 jaren geleden |
Kajetan Johannes Hammerle
|
61934652c5
fixed wrong view width and height at startup
|
5 jaren geleden |
Kajetan Johannes Hammerle
|
7f5cd0fef0
onStop hook
|
5 jaren geleden |
Kajetan Johannes Hammerle
|
88175fd437
added color mixer for texture color overlays
|
6 jaren geleden |
Kajetan Johannes Hammerle
|
b8244955d5
direct texture renderer
|
6 jaren geleden |
Kajetan Johannes Hammerle
|
d8d4508fc6
8x8 and 24x24 font
|
6 jaren geleden |
Kajetan Johannes Hammerle
|
c25aea3f7d
improved textures, box list and key handler, font and shaders moved to inner resource package, clean up
|
6 jaren geleden |
Kajetan Johannes Hammerle
|
281c14be80
basic world saving / loading, tile rendering, camera
|
6 jaren geleden |
Kajetan Johannes Hammerle
|
cc2e1477a0
fps limiter, timer class for tps and fps, timer status rendering, face collision (left, right, up down)
|
6 jaren geleden |
Kajetan Johannes Hammerle
|
761e364a05
improved collision system
|
6 jaren geleden |
Kajetan Johannes Hammerle
|
f6c55ee7c2
collision tests / improvements
|
6 jaren geleden |
Kajetan Johannes Hammerle
|
8c019dcc5b
depth testing, blending, entity collision tests
|
6 jaren geleden |