Kajetan Johannes Hammerle 9792505220 antialiasing 4 vuotta sitten
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renderer b6fffc1478 normal mapping 4 vuotta sitten
wrapper 9792505220 antialiasing 4 vuotta sitten
Engine.cpp 9792505220 antialiasing 4 vuotta sitten
Engine.h b6fffc1478 normal mapping 4 vuotta sitten
FileTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 4 vuotta sitten
FileTexture.h 0f76e14024 refactoring 4 vuotta sitten
FontRenderer.cpp ea2781d793 refactoring 5 vuotta sitten
FontRenderer.h 6cd45b740c refactoring, shadows support model matrix 5 vuotta sitten
Framebuffers.cpp 9792505220 antialiasing 4 vuotta sitten
Framebuffers.h 9792505220 antialiasing 4 vuotta sitten
Mesh.cpp b6fffc1478 normal mapping 4 vuotta sitten
Mesh.h 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 4 vuotta sitten
NoiseTexture.cpp 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 4 vuotta sitten
NoiseTexture.h 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 4 vuotta sitten
NormalTexture.cpp b6fffc1478 normal mapping 4 vuotta sitten
NormalTexture.h 237e1993c9 turned vector into a template 4 vuotta sitten
RenderSettings.cpp 9792505220 antialiasing 4 vuotta sitten
RenderSettings.h 9792505220 antialiasing 4 vuotta sitten
Renderer.cpp 237e1993c9 turned vector into a template 4 vuotta sitten
Renderer.h 237e1993c9 turned vector into a template 4 vuotta sitten
Shaders.cpp 9792505220 antialiasing 4 vuotta sitten
Shaders.h 9792505220 antialiasing 4 vuotta sitten
Triangle.cpp b6fffc1478 normal mapping 4 vuotta sitten
Triangle.h b6fffc1478 normal mapping 4 vuotta sitten
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 4 vuotta sitten
Vertex.h 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 4 vuotta sitten
WindowSize.cpp 5a4fa643a1 upgraded strings 4 vuotta sitten
WindowSize.h 8737a41249 refactoring 5 vuotta sitten