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Kajetan Johannes Hammerle 4e6ccad27d framerate limited to 60 (or any value), block rendering, test blocks há 5 anos atrás
block 4e6ccad27d framerate limited to 60 (or any value), block rendering, test blocks há 5 anos atrás
client 4e6ccad27d framerate limited to 60 (or any value), block rendering, test blocks há 5 anos atrás
data 57a29fe073 main for unit tests, unit test wrapper, unsorted array list and hash map há 5 anos atrás
engine 4e6ccad27d framerate limited to 60 (or any value), block rendering, test blocks há 5 anos atrás
math 7b1d7cb4c4 improved shader stages(class for each, ...), refactoring, improved ssao há 5 anos atrás
resources 5a7c7d02b4 init há 5 anos atrás
shader 4e6ccad27d framerate limited to 60 (or any value), block rendering, test blocks há 5 anos atrás
utils 4e6ccad27d framerate limited to 60 (or any value), block rendering, test blocks há 5 anos atrás
world 4e6ccad27d framerate limited to 60 (or any value), block rendering, test blocks há 5 anos atrás
.gitignore 4025d37e9e removed LineCounter.jar há 5 anos atrás
MainClient.cpp 1adc6a5773 post effects by drawing into framebuffer (blending does not work yet), há 5 anos atrás
MainServer.cpp 57a29fe073 main for unit tests, unit test wrapper, unsorted array list and hash map há 5 anos atrás
MainTest.cpp 57a29fe073 main for unit tests, unit test wrapper, unsorted array list and hash map há 5 anos atrás
Makefile 4e6ccad27d framerate limited to 60 (or any value), block rendering, test blocks há 5 anos atrás
specs f987f6025d refactoring (static -> class, camera -> shader), engines loads after GL init, model matrix há 5 anos atrás