Нема описа

Kajetan Johannes Hammerle ec952b354d starting of class to component pattern (EntityController, EntityAnimator), basic AIs пре 7 година
levels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy пре 7 година
olevels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy пре 7 година
resources 366bd10087 moved resources out of jar, new better keybindings, complete new rendering abstraction layer, better slippery tile, new menu bar (soul bottles, energy, health, time), time in levels, health system, better game tick пре 7 година
sounds 21360040ac tweaking, added sounds, rendering offsets for blocks, new thorns пре 7 година
src ec952b354d starting of class to component pattern (EntityController, EntityAnimator), basic AIs пре 7 година
.gitignore 5f5cf95a6d init пре 8 година
manifest.mf 5f5cf95a6d init пре 8 година
savegame.txt 366bd10087 moved resources out of jar, new better keybindings, complete new rendering abstraction layer, better slippery tile, new menu bar (soul bottles, energy, health, time), time in levels, health system, better game tick пре 7 година