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Kajetan Johannes Hammerle ec952b354d starting of class to component pattern (EntityController, EntityAnimator), basic AIs 7 年 前
levels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy 7 年 前
olevels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy 7 年 前
resources 366bd10087 moved resources out of jar, new better keybindings, complete new rendering abstraction layer, better slippery tile, new menu bar (soul bottles, energy, health, time), time in levels, health system, better game tick 7 年 前
sounds 21360040ac tweaking, added sounds, rendering offsets for blocks, new thorns 7 年 前
src ec952b354d starting of class to component pattern (EntityController, EntityAnimator), basic AIs 7 年 前
.gitignore 5f5cf95a6d init 7 年 前
manifest.mf 5f5cf95a6d init 7 年 前
savegame.txt 366bd10087 moved resources out of jar, new better keybindings, complete new rendering abstraction layer, better slippery tile, new menu bar (soul bottles, energy, health, time), time in levels, health system, better game tick 7 年 前