Kajetan Johannes Hammerle
|
927b6c3f9f
physics experiments
|
%!s(int64=4) %!d(string=hai) anos |
Kajetan Johannes Hammerle
|
726378c184
updated font textures to fit new width
|
%!s(int64=4) %!d(string=hai) anos |
Kajetan Johannes Hammerle
|
ed2fc37e25
stronger font shadow, font width reduced to 6
|
%!s(int64=4) %!d(string=hai) anos |
Kajetan Johannes Hammerle
|
4c4b136e8b
added window view managers for handling different settings for scale,
|
%!s(int64=4) %!d(string=hai) anos |
Kajetan Johannes Hammerle
|
2e8af64736
new formatting, reworked everything
|
%!s(int64=4) %!d(string=hai) anos |
Kajetan Johannes Hammerle
|
5575514759
adds experimental support for usb controller
|
%!s(int64=4) %!d(string=hai) anos |
Kajetan Johannes Hammerle
|
2b198a9157
more stable game tick, bugfixes
|
%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
|
bbc69a3262
clean up, refactoring, static calls to reference passing, game interface
|
%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
|
c2c7a9dbc0
small fix in font renderer
|
%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
|
7f5cd0fef0
onStop hook
|
%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
|
c25aea3f7d
improved textures, box list and key handler, font and shaders moved to inner resource package, clean up
|
%!s(int64=6) %!d(string=hai) anos |
Kajetan Johannes Hammerle
|
281c14be80
basic world saving / loading, tile rendering, camera
|
%!s(int64=6) %!d(string=hai) anos |
Kajetan Johannes Hammerle
|
41dd662c2f
init
|
%!s(int64=6) %!d(string=hai) anos |