Game.cpp 423 B

123456789101112131415161718
  1. #include "Game.h"
  2. #include "rendering/Renderer.h"
  3. Game::Game(const Controller& c, const Clock& fps, const Clock& tps) : controller(c), fps(fps), tps(tps) {
  4. }
  5. void Game::tick() {
  6. }
  7. void Game::render(float lag, Renderer& renderer) const {
  8. renderer.translateTo(0.0f, 0.0f).scale(2.0f).update();
  9. renderer.drawString(0, 0, "Das is&037t ein Test.");
  10. (void) lag;
  11. }
  12. bool Game::isRunning() const {
  13. return true;
  14. }