Commit History

Autor SHA1 Mensaxe Data
  SlightlyObscure 9d4165358a added images to atlas %!s(int64=4) %!d(string=hai) anos
  SlightlyObscure 3ef4400e6f Merge remote-tracking branch 'origin/master' into algorithm %!s(int64=4) %!d(string=hai) anos
  SlightlyObscure 4d687a67ff dijkstra impl as prep for travelling salesman algorithm %!s(int64=4) %!d(string=hai) anos
  Hudriwudri ba93d3602a make player without abilities %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle bafbde9df6 weakend turbulence for smoother maps, highmap threshold levels, swamp, improved forest %!s(int64=4) %!d(string=hai) anos
  Hudriwudri 9a9f27b37f Code Refactoring (menu, player abilities) responsive Menu, Key Rebinding, improved Minus für Gehen, character animation begonnen %!s(int64=4) %!d(string=hai) anos
  Hudriwudri 6e294225db menu options %!s(int64=4) %!d(string=hai) anos
  Hudriwudri a6aeb14151 character abilities %!s(int64=4) %!d(string=hai) anos
  Hudriwudri 98403a1f30 Escape Menu %!s(int64=4) %!d(string=hai) anos
  Hudriwudri 2ea249a0d4 code refactoring %!s(int64=4) %!d(string=hai) anos
  Hudriwudri fd227ea165 character animation, main menu, gamestate %!s(int64=4) %!d(string=hai) anos
  Hudriwudri 197a34ce72 HUD - Energy Bar %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle 4349899f54 added mountains to texture atlas, setable map seed, forest generation %!s(int64=4) %!d(string=hai) anos
  Hudriwudri df5be530ea HUD-Minus fuer gehen %!s(int64=4) %!d(string=hai) anos
  Hudriwudri 5468c2169b HUD - Objective Tracker %!s(int64=4) %!d(string=hai) anos
  Hudriwudri 09bbee05c8 adapt speed to tile %!s(int64=4) %!d(string=hai) anos
  Hudriwudri 5ae672fbce added energy system %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle 71c8298665 integration of highmap, basic map generator, prevent map rendering %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle 6327e9a5e5 Merge branch 'master' of git.hammerle.me:kjhammerle/path-game into tilemap %!s(int64=4) %!d(string=hai) anos
  Hudriwudri efcd7da9fc improve controls, map scrolling depending on player position, zoom, map border, player renderer, refactoring %!s(int64=4) %!d(string=hai) anos
  Hudriwudri 499d1fcff9 Merge branch 'gameplay' %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle 466f0c6003 test highmap generating %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle 46e685a687 engine improvements, basic map renderer with scrolling / zooming, tile renderer registry, basic tile with automatic registry, test tiles, tile map, documentation, tile texture atlas base %!s(int64=4) %!d(string=hai) anos
  Hudriwudri 73edf90d19 character controls %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle 161fb8f4ad updated engine, demo key binding code %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle 8c8ea066a3 init commit, test project and dependencies %!s(int64=4) %!d(string=hai) anos