Kajetan Johannes Hammerle 6b65dd0b03 new gaming core version 3 lat temu
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renderer 6b65dd0b03 new gaming core version 3 lat temu
Engine.cpp 6b65dd0b03 new gaming core version 3 lat temu
Engine.h 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 3 lat temu
FontRenderer.cpp 6b65dd0b03 new gaming core version 3 lat temu
FontRenderer.h 3f6300ad51 update to new gaming core 3 lat temu
Framebuffers.cpp 87b613a0c0 strongly improved ssao shader (by taking linear depth interpolation and 3 lat temu
Framebuffers.h 04c83eda84 framebuffer moved to gaming core 3 lat temu
Mesh.cpp f646e22cc7 usage of new typed buffer 3 lat temu
Mesh.h f646e22cc7 usage of new typed buffer 3 lat temu
NoiseTexture.cpp 6b65dd0b03 new gaming core version 3 lat temu
NoiseTexture.h 04c83eda84 framebuffer moved to gaming core 3 lat temu
RenderSettings.cpp 4c59f1b90c mipmaps, noise experiments 3 lat temu
RenderSettings.h 87b613a0c0 strongly improved ssao shader (by taking linear depth interpolation and 3 lat temu
Renderer.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 lat temu
Renderer.h 346f7317a1 shader moved to gaming core 3 lat temu
Shaders.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 lat temu
Shaders.h 346f7317a1 shader moved to gaming core 3 lat temu
Triangle.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 lat temu
Triangle.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 lat temu
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 4 lat temu
Vertex.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 lat temu