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- #ifndef SHADERS_H
- #define SHADERS_H
- #include "gaming-core/wrapper/Shader.h"
- struct Shaders final {
- Shaders();
- bool hasError() const;
- Shader world;
- Shader ssao;
- Shader ssaoBlur;
- Shader shadow;
- Shader postWorld;
- Shader text;
- };
- #endif
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