Commit History

Autor SHA1 Mensaxe Data
  Kajetan Johannes Hammerle fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 119bc496ee prevent stack overflow on kdtree build, ignore triangles without an area %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 92c3fb30e8 render intersection point coords as text %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 1a4aaf2763 kdtree intersection calculation and visualization %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 251d0ecac8 kdtree visualization, click vector calculation %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 70595d44b3 kd tree building, line rendering %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 9792505220 antialiasing %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 2fb2e7edce toggleable normal mapping %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 237e1993c9 turned vector into a template %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 592e8391d5 removed old client networking code %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 3f67bfe7ad cleanup, squad fix for same quaternions, editor mode %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle cec235d29d squad for quaternions %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 5b1dacf1f9 fixed shadow error on cpu %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 11f8004442 in theorie constant camera tour speed %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle ad8be1d9ca quaternions for camera points %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 9bcf0e0833 improved quaternions %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 50cabc7b1d shadows work again %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle ab55794d6b further work on quaternions, removal of camera and ray, shadow tests %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 73fb1146cc basic quaternions %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle b3813676f1 auto camera mode along points %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 5a4fa643a1 upgraded strings %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 4618384615 experimental world rendering, basic high map generation %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory %!s(int64=3) %!d(string=hai) anos
  Kajetan Johannes Hammerle c5cc5136f6 toggleable shadows %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle 6cd45b740c refactoring, shadows support model matrix %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle fd5fe652cc smaller font width %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle 4bfdf82dff refactoring %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle 8737a41249 refactoring %!s(int64=4) %!d(string=hai) anos
  Kajetan Johannes Hammerle ba4769b104 refactoring %!s(int64=4) %!d(string=hai) anos