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@@ -283,13 +283,15 @@ void Game::renderTextOverlay(float lag, Renderer& renderer, FontRenderer& fr) co
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String s;
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fr.drawString(10, 10, s.append("FPS: ").append(fps.getUpdatesPerSecond()).append(" TPS: ").append(tps.getUpdatesPerSecond()));
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fr.drawString(10, 19, s.clear().append("Speed: ").append(moveSpeed));
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+ Vector3 inter = kdTree.getIntersection();
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+ fr.drawString(10, 29, s.clear().append("Intersection: (").append(inter[0]).append(", ").append(inter[1]).append(", ").append(inter[2]).append(")"));
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s.clear();
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s += pos;
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- fr.drawString(10, 28, s);
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+ fr.drawString(10, 38, s);
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for(uint i = 0; i < cameraPoints.getLength(); i++) {
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s.clear().append(i + 1).append(": ");
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s += cameraPoints[i].pos;
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- fr.drawString(10, i * 9 + 37, s);
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+ fr.drawString(10, i * 9 + 47, s);
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}
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}
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