Kajetan Johannes Hammerle
|
e4a0783fb7
improved physics
|
3 years ago |
Kajetan Johannes Hammerle
|
aa8d558037
buggy player client server sync
|
3 years ago |
Kajetan Johannes Hammerle
|
7c6689f3c8
client side player physics and collision detection
|
3 years ago |
Kajetan Johannes Hammerle
|
b24a0e590a
tests physics and collision detection
|
3 years ago |
Kajetan Johannes Hammerle
|
cc53049cb0
finished client global refactoring
|
3 years ago |
Kajetan Johannes Hammerle
|
564e1c2616
engine is global
|
3 years ago |
Kajetan Johannes Hammerle
|
600093a958
update to new core error policy
|
3 years ago |
Kajetan Johannes Hammerle
|
9a3c3161b4
logger update
|
3 years ago |
Kajetan Johannes Hammerle
|
6c07bebf91
experimental world sending
|
3 years ago |
Kajetan Johannes Hammerle
|
a2d11d80e3
various gui improvements, render and tick state for client
|
3 years ago |
Kajetan Johannes Hammerle
|
6455f20330
new build system
|
3 years ago |
Kajetan Johannes Hammerle
|
4988c44d06
cursor for textinput, core update, refactored string rendering
|
3 years ago |
Kajetan Johannes Hammerle
|
91bab12fc1
input experiments
|
3 years ago |
Kajetan Johannes Hammerle
|
3dd8a4cd7a
removed redundant shader names, gui experiments, core update,
|
3 years ago |
Kajetan Johannes Hammerle
|
31bf20a043
text typing
|
3 years ago |
Kajetan Johannes Hammerle
|
00454cb77b
networking tests
|
3 years ago |
Kajetan Johannes Hammerle
|
6b65dd0b03
new gaming core version
|
3 years ago |
Kajetan Johannes Hammerle
|
87b613a0c0
strongly improved ssao shader (by taking linear depth interpolation and
|
3 years ago |
Kajetan Johannes Hammerle
|
4c59f1b90c
mipmaps, noise experiments
|
3 years ago |
Kajetan Johannes Hammerle
|
d0f646f1da
experimental perlin noise
|
3 years ago |
Kajetan Johannes Hammerle
|
4265fd47ef
simplified font renderer
|
3 years ago |
Kajetan Johannes Hammerle
|
74be70e4d2
window and input moved to gaming core
|
3 years ago |
Kajetan Johannes Hammerle
|
7b9003b6dd
vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now
|
3 years ago |
Kajetan Johannes Hammerle
|
fbf66f4357
integration of gaming core, clean up, removal of uints and co
|
3 years ago |
Kajetan Johannes Hammerle
|
9e6a8c4d85
clean up, removed math lib - replaced by gaming core
|
3 years ago |
Kajetan Johannes Hammerle
|
119bc496ee
prevent stack overflow on kdtree build, ignore triangles without an area
|
3 years ago |
Kajetan Johannes Hammerle
|
92c3fb30e8
render intersection point coords as text
|
3 years ago |
Kajetan Johannes Hammerle
|
1a4aaf2763
kdtree intersection calculation and visualization
|
3 years ago |
Kajetan Johannes Hammerle
|
251d0ecac8
kdtree visualization, click vector calculation
|
3 years ago |
Kajetan Johannes Hammerle
|
70595d44b3
kd tree building, line rendering
|
3 years ago |