Commit History

Author SHA1 Message Date
  Kajetan Johannes Hammerle cf6104b775 removal of GNU readline in favor of own library 3 years ago
  Kajetan Johannes Hammerle 3f6300ad51 update to new gaming core 3 years ago
  Kajetan Johannes Hammerle 04c83eda84 framebuffer moved to gaming core 3 years ago
  Kajetan Johannes Hammerle 74be70e4d2 window and input moved to gaming core 3 years ago
  Kajetan Johannes Hammerle 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 3 years ago
  Kajetan Johannes Hammerle 346f7317a1 shader moved to gaming core 3 years ago
  Kajetan Johannes Hammerle 3a561094f9 glew wrapper moved to gaming core 3 years ago
  Kajetan Johannes Hammerle 32c8f9aa77 glfw and gl wrapper moved to gaming core 3 years ago
  Kajetan Johannes Hammerle 832af4146c texture and file texture moved to gaming core 3 years ago
  Kajetan Johannes Hammerle cabcdf10fb replaced png reader with the png reader from the gaming core 3 years ago
  Kajetan Johannes Hammerle 1f479da8a4 moved enet into a submodule 3 years ago
  Kajetan Johannes Hammerle 44bcb8995d use clock of gaming core 3 years ago
  Kajetan Johannes Hammerle fbf66f4357 integration of gaming core, clean up, removal of uints and co 3 years ago
  Kajetan Johannes Hammerle 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 years ago
  Kajetan Johannes Hammerle 251d0ecac8 kdtree visualization, click vector calculation 3 years ago
  Kajetan Johannes Hammerle 70595d44b3 kd tree building, line rendering 3 years ago
  Kajetan Johannes Hammerle d1cc8af690 vector moved to common code 3 years ago
  Kajetan Johannes Hammerle 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 3 years ago
  Kajetan Johannes Hammerle 237e1993c9 turned vector into a template 3 years ago
  Kajetan Johannes Hammerle c069080130 integration of enet on the server side, streams and data vectors removed 3 years ago
  Kajetan Johannes Hammerle ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 3 years ago
  Kajetan Johannes Hammerle 73fb1146cc basic quaternions 3 years ago
  Kajetan Johannes Hammerle 4618384615 experimental world rendering, basic high map generation 3 years ago
  Kajetan Johannes Hammerle 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 3 years ago
  Kajetan Johannes Hammerle 6ead42ed60 efficient matrix rotation using intrinsics 3 years ago
  Kajetan Johannes Hammerle 36cfde4210 replaced std string with own string 3 years ago
  Kajetan Johannes Hammerle b158b86c97 refactoring 3 years ago
  Kajetan Johannes Hammerle 6cd45b740c refactoring, shadows support model matrix 3 years ago
  Kajetan Johannes Hammerle ea2781d793 refactoring 3 years ago
  Kajetan Johannes Hammerle 4bfdf82dff refactoring 3 years ago