Commit History

Auteur SHA1 Bericht Datum
  Kajetan Johannes Hammerle cf6104b775 removal of GNU readline in favor of own library 3 jaren geleden
  Kajetan Johannes Hammerle 3f6300ad51 update to new gaming core 3 jaren geleden
  Kajetan Johannes Hammerle 04c83eda84 framebuffer moved to gaming core 3 jaren geleden
  Kajetan Johannes Hammerle 74be70e4d2 window and input moved to gaming core 3 jaren geleden
  Kajetan Johannes Hammerle 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 3 jaren geleden
  Kajetan Johannes Hammerle 346f7317a1 shader moved to gaming core 3 jaren geleden
  Kajetan Johannes Hammerle 3a561094f9 glew wrapper moved to gaming core 3 jaren geleden
  Kajetan Johannes Hammerle 32c8f9aa77 glfw and gl wrapper moved to gaming core 3 jaren geleden
  Kajetan Johannes Hammerle 832af4146c texture and file texture moved to gaming core 3 jaren geleden
  Kajetan Johannes Hammerle cabcdf10fb replaced png reader with the png reader from the gaming core 3 jaren geleden
  Kajetan Johannes Hammerle 1f479da8a4 moved enet into a submodule 3 jaren geleden
  Kajetan Johannes Hammerle 44bcb8995d use clock of gaming core 3 jaren geleden
  Kajetan Johannes Hammerle fbf66f4357 integration of gaming core, clean up, removal of uints and co 3 jaren geleden
  Kajetan Johannes Hammerle 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 jaren geleden
  Kajetan Johannes Hammerle 251d0ecac8 kdtree visualization, click vector calculation 3 jaren geleden
  Kajetan Johannes Hammerle 70595d44b3 kd tree building, line rendering 3 jaren geleden
  Kajetan Johannes Hammerle d1cc8af690 vector moved to common code 3 jaren geleden
  Kajetan Johannes Hammerle 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 3 jaren geleden
  Kajetan Johannes Hammerle 237e1993c9 turned vector into a template 3 jaren geleden
  Kajetan Johannes Hammerle c069080130 integration of enet on the server side, streams and data vectors removed 3 jaren geleden
  Kajetan Johannes Hammerle ab55794d6b further work on quaternions, removal of camera and ray, shadow tests 3 jaren geleden
  Kajetan Johannes Hammerle 73fb1146cc basic quaternions 3 jaren geleden
  Kajetan Johannes Hammerle 4618384615 experimental world rendering, basic high map generation 3 jaren geleden
  Kajetan Johannes Hammerle 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory 3 jaren geleden
  Kajetan Johannes Hammerle 6ead42ed60 efficient matrix rotation using intrinsics 3 jaren geleden
  Kajetan Johannes Hammerle 36cfde4210 replaced std string with own string 3 jaren geleden
  Kajetan Johannes Hammerle b158b86c97 refactoring 3 jaren geleden
  Kajetan Johannes Hammerle 6cd45b740c refactoring, shadows support model matrix 4 jaren geleden
  Kajetan Johannes Hammerle ea2781d793 refactoring 4 jaren geleden
  Kajetan Johannes Hammerle 4bfdf82dff refactoring 4 jaren geleden