Kajetan Johannes Hammerle
|
ad8be1d9ca
quaternions for camera points
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пре 4 година |
Kajetan Johannes Hammerle
|
ab55794d6b
further work on quaternions, removal of camera and ray, shadow tests
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пре 4 година |
Kajetan Johannes Hammerle
|
4618384615
experimental world rendering, basic high map generation
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пре 4 година |
Kajetan Johannes Hammerle
|
4c682b60c0
removal of std maps and vectors, removal of several dynamic memory
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пре 4 година |
Kajetan Johannes Hammerle
|
6cd45b740c
refactoring, shadows support model matrix
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пре 4 година |
Kajetan Johannes Hammerle
|
2b6c8191f8
refactoring
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пре 4 година |
Kajetan Johannes Hammerle
|
4bfdf82dff
refactoring
|
пре 4 година |
Kajetan Johannes Hammerle
|
8737a41249
refactoring
|
пре 4 година |
Kajetan Johannes Hammerle
|
ba4769b104
refactoring
|
пре 4 година |
Kajetan Johannes Hammerle
|
8692386f41
new code formatting
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пре 4 година |
Kajetan Johannes Hammerle
|
240ded2c84
recoding / refactoring for the most of the client code, framebuffer test
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пре 4 година |
Kajetan Johannes Hammerle
|
1c727b1e1e
refactoring of client
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пре 4 година |
Kajetan Johannes Hammerle
|
d5e4afcb4e
moved from make to meson with ninja, refactoring
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пре 5 година |