fastbridgemap1.txt 2.0 KB

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  1. gamesignloc = minigame.getSignLoc("fastbridgesign1");
  2. gamesworld = world.getGames();
  3. lobbyspawnloc = loc.new(gamesworld, 2026, 101, -3002);
  4. mapname = "Beehive";
  5. minplayers = 1;
  6. maxplayers = 10;
  7. minutes = 2;
  8. seconds = 0;
  9. middleloc = loc.new(gamesworld, 2000, 114, -2007);
  10. radius = 100;
  11. colors = list.new();
  12. list.add(colors, item.create("minecraft:white_terracotta", 1, null, null));
  13. list.add(colors, item.create("minecraft:orange_terracotta", 1, null, null));
  14. list.add(colors, item.create("minecraft:light_blue_terracotta", 1, null, null));
  15. list.add(colors, item.create("minecraft:lime_terracotta", 1, null, null));
  16. list.add(colors, item.create("minecraft:pink_terracotta", 1, null, null));
  17. list.add(colors, item.create("minecraft:light_gray_terracotta", 1, null, null));
  18. list.add(colors, item.create("minecraft:purple_terracotta", 1, null, null));
  19. list.add(colors, item.create("minecraft:brown_terracotta", 1, null, null));
  20. list.add(colors, item.create("minecraft:green_terracotta", 1, null, null));
  21. list.add(colors, item.create("minecraft:red_terracotta", 1, null, null));
  22. spawns = list.new();
  23. list.add(spawns, loc.new(gamesworld, 2000, 117, -2007));
  24. list.add(spawns, loc.new(gamesworld, 2010, 117, -2007));
  25. list.add(spawns, loc.new(gamesworld, 2020, 117, -2007));
  26. list.add(spawns, loc.new(gamesworld, 1995, 108, -2007));
  27. list.add(spawns, loc.new(gamesworld, 2005, 108, -2007));
  28. list.add(spawns, loc.new(gamesworld, 2015, 108, -2007));
  29. list.add(spawns, loc.new(gamesworld, 2025, 108, -2007));
  30. list.add(spawns, loc.new(gamesworld, 2000, 99, -2007));
  31. list.add(spawns, loc.new(gamesworld, 2010, 99, -2007));
  32. list.add(spawns, loc.new(gamesworld, 2020, 99, -2007));
  33. ycheck_list = list.new();
  34. list.add(ycheck_list, 117);
  35. list.add(ycheck_list, 117);
  36. list.add(ycheck_list, 117);
  37. list.add(ycheck_list, 108);
  38. list.add(ycheck_list, 108);
  39. list.add(ycheck_list, 108);
  40. list.add(ycheck_list, 108);
  41. list.add(ycheck_list, 99);
  42. list.add(ycheck_list, 99);
  43. list.add(ycheck_list, 99);
  44. //Welche Koordinate verändert sich nicht? x oder z?
  45. coord = "x";