buttonsmap2.txt 1.0 KB

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  1. gamesignloc = minigame.getSignLoc("buttonssign2");
  2. gamesworld = world.getGames();
  3. spawn_loc = loc.new(gamesworld, 4000.5, 101, -1001.5, 0.0001, 0.0001);
  4. mapname = "Wooden Theatre";
  5. origin_material = material.get("minecraft:oak_planks");
  6. mark_material = material.get("minecraft:spruce_planks");
  7. maxplayers = 1;
  8. buttons = list.new();
  9. list.add(buttons, loc.new(gamesworld, 4001, 103, -996));
  10. list.add(buttons, loc.new(gamesworld, 4000, 103, -996));
  11. list.add(buttons, loc.new(gamesworld, 3999, 103, -996));
  12. list.add(buttons, loc.new(gamesworld, 4001, 102, -996));
  13. list.add(buttons, loc.new(gamesworld, 4000, 102, -996));
  14. list.add(buttons, loc.new(gamesworld, 3999, 102, -996));
  15. list.add(buttons, loc.new(gamesworld, 4001, 101, -996));
  16. list.add(buttons, loc.new(gamesworld, 4000, 101, -996));
  17. list.add(buttons, loc.new(gamesworld, 3999, 101, -996));
  18. /*
  19. norden 1 // -z
  20. osten -1 // +x
  21. süden -1 // +z
  22. westen 1 // -x
  23. */
  24. //In welche Richtung schauen die Knöpfe?
  25. direction = "z"; //x oder z
  26. number = 1; //-1 oder 1