u_commands.txt 3.2 KB

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  1. function getItemFlags() {
  2. list = list.new();
  3. list.add(list, "HIDE_ATTRIBUTES");
  4. list.add(list, "HIDE_UNBREAKABLE");
  5. list.add(list, "HIDE_DESTROYS");
  6. list.add(list, "HIDE_PLACED_ON");
  7. list.add(list, "HIDE_POTION_EFFECTS");
  8. list.add(list, "HIDE_DYE");
  9. list.add(list, "HIDE_ENCHANTS");
  10. return list;
  11. }
  12. function getRickRollSounds() {
  13. RickRollSounds = list.new();
  14. list.add(RickRollSounds, math.pow(2, -6 / 12));//6
  15. list.add(RickRollSounds, math.pow(2, -4 / 12));//8
  16. list.add(RickRollSounds, math.pow(2, -1 / 12));//11
  17. list.add(RickRollSounds, math.pow(2, -4 / 12));//8
  18. list.add(RickRollSounds, math.pow(2, 3 / 12));//15
  19. list.add(RickRollSounds, math.pow(2, 3 / 12));//15
  20. list.add(RickRollSounds, math.pow(2, 1 / 12));//13
  21. list.add(RickRollSounds, math.pow(2, -6 / 12));//6
  22. list.add(RickRollSounds, math.pow(2, -4 / 12));//8
  23. list.add(RickRollSounds, math.pow(2, -1 / 12));//11
  24. list.add(RickRollSounds, math.pow(2, -4 / 12));//8
  25. list.add(RickRollSounds, math.pow(2, 1 / 12));//13
  26. list.add(RickRollSounds, math.pow(2, 1 / 12));//13
  27. list.add(RickRollSounds, math.pow(2, -1 / 12));//11
  28. list.add(RickRollSounds, math.pow(2, -2 / 12));//10
  29. list.add(RickRollSounds, math.pow(2, -4 / 12));//8
  30. list.add(RickRollSounds, math.pow(2, -6 / 12));//6
  31. list.add(RickRollSounds, math.pow(2, -4 / 12));//8
  32. list.add(RickRollSounds, math.pow(2, -1 / 12));//11
  33. list.add(RickRollSounds, math.pow(2, -4 / 12));//8
  34. list.add(RickRollSounds, math.pow(2, -1 / 12));//11
  35. list.add(RickRollSounds, math.pow(2, 1 / 12));//13
  36. list.add(RickRollSounds, math.pow(2, -2 / 12));//10
  37. list.add(RickRollSounds, math.pow(2, -4 / 12));//8
  38. list.add(RickRollSounds, math.pow(2, -6 / 12));//6
  39. list.add(RickRollSounds, math.pow(2, -6 / 12));//6
  40. list.add(RickRollSounds, math.pow(2, -6 / 12));//6
  41. list.add(RickRollSounds, math.pow(2, 1 / 12));//13
  42. list.add(RickRollSounds, math.pow(2, -1 / 12));//11
  43. //6,8,11,8,15,15,13,6,8,11,8,13,13,11,10,8,6,8,11,8,11,13,10,8,6,6,6,13,11
  44. return RickRollSounds;
  45. }
  46. function getRickRollSoundDists() {
  47. RickRollSoundDists = list.new();
  48. list.add(RickRollSoundDists, 2);//1
  49. list.add(RickRollSoundDists, 2);//1
  50. list.add(RickRollSoundDists, 2);//1
  51. list.add(RickRollSoundDists, 2);//1
  52. list.add(RickRollSoundDists, 6);//3
  53. list.add(RickRollSoundDists, 6);//3
  54. list.add(RickRollSoundDists, 12);//6
  55. list.add(RickRollSoundDists, 2);//1
  56. list.add(RickRollSoundDists, 2);//1
  57. list.add(RickRollSoundDists, 2);//1
  58. list.add(RickRollSoundDists, 2);//1
  59. list.add(RickRollSoundDists, 6);//3
  60. list.add(RickRollSoundDists, 6);//3
  61. list.add(RickRollSoundDists, 6);//3
  62. list.add(RickRollSoundDists, 2);//1
  63. list.add(RickRollSoundDists, 6);//3
  64. list.add(RickRollSoundDists, 2);//1
  65. list.add(RickRollSoundDists, 2);//1
  66. list.add(RickRollSoundDists, 2);//1
  67. list.add(RickRollSoundDists, 2);//1
  68. list.add(RickRollSoundDists, 8);//4
  69. list.add(RickRollSoundDists, 4);//2
  70. list.add(RickRollSoundDists, 6);//3
  71. list.add(RickRollSoundDists, 2);//1
  72. list.add(RickRollSoundDists, 4);//2
  73. list.add(RickRollSoundDists, 4);//2
  74. list.add(RickRollSoundDists, 6);//3
  75. list.add(RickRollSoundDists, 8);//4
  76. list.add(RickRollSoundDists, 2);//1
  77. //2,2,2,2,2,6,6,12,2,2,2,2,6,6,6,2,6,2,2,2,2,8,4,6,2,4,4,6,8
  78. return RickRollSoundDists;
  79. }