function getItemFlags() { list = list.new(); list.add(list, "HIDE_ATTRIBUTES"); list.add(list, "HIDE_UNBREAKABLE"); list.add(list, "HIDE_DESTROYS"); list.add(list, "HIDE_PLACED_ON"); list.add(list, "HIDE_POTION_EFFECTS"); list.add(list, "HIDE_DYE"); list.add(list, "HIDE_ENCHANTS"); return list; } function getRickRollSounds() { RickRollSounds = list.new(); list.add(RickRollSounds, math.pow(2, -6 / 12));//6 list.add(RickRollSounds, math.pow(2, -4 / 12));//8 list.add(RickRollSounds, math.pow(2, -1 / 12));//11 list.add(RickRollSounds, math.pow(2, -4 / 12));//8 list.add(RickRollSounds, math.pow(2, 3 / 12));//15 list.add(RickRollSounds, math.pow(2, 3 / 12));//15 list.add(RickRollSounds, math.pow(2, 1 / 12));//13 list.add(RickRollSounds, math.pow(2, -6 / 12));//6 list.add(RickRollSounds, math.pow(2, -4 / 12));//8 list.add(RickRollSounds, math.pow(2, -1 / 12));//11 list.add(RickRollSounds, math.pow(2, -4 / 12));//8 list.add(RickRollSounds, math.pow(2, 1 / 12));//13 list.add(RickRollSounds, math.pow(2, 1 / 12));//13 list.add(RickRollSounds, math.pow(2, -1 / 12));//11 list.add(RickRollSounds, math.pow(2, -2 / 12));//10 list.add(RickRollSounds, math.pow(2, -4 / 12));//8 list.add(RickRollSounds, math.pow(2, -6 / 12));//6 list.add(RickRollSounds, math.pow(2, -4 / 12));//8 list.add(RickRollSounds, math.pow(2, -1 / 12));//11 list.add(RickRollSounds, math.pow(2, -4 / 12));//8 list.add(RickRollSounds, math.pow(2, -1 / 12));//11 list.add(RickRollSounds, math.pow(2, 1 / 12));//13 list.add(RickRollSounds, math.pow(2, -2 / 12));//10 list.add(RickRollSounds, math.pow(2, -4 / 12));//8 list.add(RickRollSounds, math.pow(2, -6 / 12));//6 list.add(RickRollSounds, math.pow(2, -6 / 12));//6 list.add(RickRollSounds, math.pow(2, -6 / 12));//6 list.add(RickRollSounds, math.pow(2, 1 / 12));//13 list.add(RickRollSounds, math.pow(2, -1 / 12));//11 //6,8,11,8,15,15,13,6,8,11,8,13,13,11,10,8,6,8,11,8,11,13,10,8,6,6,6,13,11 return RickRollSounds; } function getRickRollSoundDists() { RickRollSoundDists = list.new(); list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 6);//3 list.add(RickRollSoundDists, 6);//3 list.add(RickRollSoundDists, 12);//6 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 6);//3 list.add(RickRollSoundDists, 6);//3 list.add(RickRollSoundDists, 6);//3 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 6);//3 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 8);//4 list.add(RickRollSoundDists, 4);//2 list.add(RickRollSoundDists, 6);//3 list.add(RickRollSoundDists, 2);//1 list.add(RickRollSoundDists, 4);//2 list.add(RickRollSoundDists, 4);//2 list.add(RickRollSoundDists, 6);//3 list.add(RickRollSoundDists, 8);//4 list.add(RickRollSoundDists, 2);//1 //2,2,2,2,2,6,6,12,2,2,2,2,6,6,6,2,6,2,2,2,2,8,4,6,2,4,4,6,8 return RickRollSoundDists; }