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- maxplayers = 2;
- minplayers = 2;
- mapname = "Mine";
- gamesworld = world.getGames();
- lobbyspawnloc = loc.new(gamesworld, 886.5, 87, 918.5);
- gamesignloc = minigame.getSignLoc("hideandseeksign3");
- radius = 50;
- middleloc = loc.new(gamesworld, 5000, 100, 2000);
- seeker_amount = 2;
- dia_block = block.get(loc.new(gamesworld, 5000, 93, 2000));
- escaper_spawn_loc = loc.new(gamesworld, 5010.5, 97, 2010.5, 135, 0.0001);
- seeker_spawn_loc = loc.new(gamesworld, 4990.5, 97, 1990.5, -45, 0.0001);
- slowtime = 200; //Zeit in Ticks, wie lange Seeker slowness haben
- allowed_breaks = set.new();
- set.add(allowed_breaks, material.get("minecraft:coarse_dirt"));
- set.add(allowed_breaks, material.get("minecraft:stone"));
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