Sen descrición

Kajetan Johannes Hammerle b284721b1a dashing, doging, attacking, combat stance, new keybindings, new walk animation, death animation, idle animation %!s(int64=8) %!d(string=hai) anos
levels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy %!s(int64=8) %!d(string=hai) anos
olevels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy %!s(int64=8) %!d(string=hai) anos
resources b284721b1a dashing, doging, attacking, combat stance, new keybindings, new walk animation, death animation, idle animation %!s(int64=8) %!d(string=hai) anos
sounds 21360040ac tweaking, added sounds, rendering offsets for blocks, new thorns %!s(int64=8) %!d(string=hai) anos
src b284721b1a dashing, doging, attacking, combat stance, new keybindings, new walk animation, death animation, idle animation %!s(int64=8) %!d(string=hai) anos
.gitignore 5f5cf95a6d init %!s(int64=9) %!d(string=hai) anos
manifest.mf 5f5cf95a6d init %!s(int64=9) %!d(string=hai) anos
options.txt b284721b1a dashing, doging, attacking, combat stance, new keybindings, new walk animation, death animation, idle animation %!s(int64=8) %!d(string=hai) anos
slot1.txt b284721b1a dashing, doging, attacking, combat stance, new keybindings, new walk animation, death animation, idle animation %!s(int64=8) %!d(string=hai) anos
slot2.txt 8ce530f903 new titlescreen, savegames and config separated, savegames splitted into 3 slots, changeable key bindings %!s(int64=8) %!d(string=hai) anos