Kajetan Johannes Hammerle a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 5 anni fa
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ai a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 5 anni fa
animator a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 5 anni fa
DefaultEnergy.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 5 anni fa
DefaultHealth.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 5 anni fa
DefaultMovement.java a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 5 anni fa
Energy.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 5 anni fa
Health.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 5 anni fa
IDeath.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 5 anni fa
ItemCollector.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 5 anni fa
Movement.java a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 5 anni fa
NoHealth.java a92ae18b2c stone and hero texture atlas, stone and basic hero animation, clean up 5 anni fa
StoneMovement.java 505c5231ce refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering 5 anni fa