Žiadny popis

Kajetan Johannes Hammerle 44c07accc4 entity spawn layer spawns entities (spawn by id), entities are despawned when they are out of the map or killed, fixed rendering bug with death animation 7 rokov pred
levels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy 7 rokov pred
olevels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy 7 rokov pred
resources 602e9cd5d3 fog, preRender and postRender function for tiles, global alpha regulation in renderer 7 rokov pred
sounds 199a361976 fixed sound bug, audio stream converting to supported format, updated sounds, turning sound on and off works 7 rokov pred
src 44c07accc4 entity spawn layer spawns entities (spawn by id), entities are despawned when they are out of the map or killed, fixed rendering bug with death animation 7 rokov pred
.gitignore 5f5cf95a6d init 8 rokov pred
manifest.mf 5f5cf95a6d init 8 rokov pred
options.txt b284721b1a dashing, doging, attacking, combat stance, new keybindings, new walk animation, death animation, idle animation 7 rokov pred
slot1.txt b284721b1a dashing, doging, attacking, combat stance, new keybindings, new walk animation, death animation, idle animation 7 rokov pred
slot2.txt 8ce530f903 new titlescreen, savegames and config separated, savegames splitted into 3 slots, changeable key bindings 7 rokov pred