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Kajetan Johannes Hammerle 44c07accc4 entity spawn layer spawns entities (spawn by id), entities are despawned when they are out of the map or killed, fixed rendering bug with death animation há 7 anos atrás
levels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy há 7 anos atrás
olevels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy há 7 anos atrás
resources 602e9cd5d3 fog, preRender and postRender function for tiles, global alpha regulation in renderer há 7 anos atrás
sounds 199a361976 fixed sound bug, audio stream converting to supported format, updated sounds, turning sound on and off works há 7 anos atrás
src 44c07accc4 entity spawn layer spawns entities (spawn by id), entities are despawned when they are out of the map or killed, fixed rendering bug with death animation há 7 anos atrás
.gitignore 5f5cf95a6d init há 8 anos atrás
manifest.mf 5f5cf95a6d init há 8 anos atrás
options.txt b284721b1a dashing, doging, attacking, combat stance, new keybindings, new walk animation, death animation, idle animation há 7 anos atrás
slot1.txt b284721b1a dashing, doging, attacking, combat stance, new keybindings, new walk animation, death animation, idle animation há 7 anos atrás
slot2.txt 8ce530f903 new titlescreen, savegames and config separated, savegames splitted into 3 slots, changeable key bindings há 7 anos atrás