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Kajetan Johannes Hammerle 302e918045 tweaking, game is rendered twice as big, improved animations (different ticks) 7 年 前
levels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy 7 年 前
olevels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy 7 年 前
resources 602e9cd5d3 fog, preRender and postRender function for tiles, global alpha regulation in renderer 7 年 前
sounds 199a361976 fixed sound bug, audio stream converting to supported format, updated sounds, turning sound on and off works 7 年 前
src 302e918045 tweaking, game is rendered twice as big, improved animations (different ticks) 7 年 前
.gitignore 5f5cf95a6d init 8 年 前
manifest.mf 5f5cf95a6d init 8 年 前
options.txt 302e918045 tweaking, game is rendered twice as big, improved animations (different ticks) 7 年 前
slot1.txt 302e918045 tweaking, game is rendered twice as big, improved animations (different ticks) 7 年 前
slot2.txt 8ce530f903 new titlescreen, savegames and config separated, savegames splitted into 3 slots, changeable key bindings 7 年 前