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Kajetan Johannes Hammerle 302e918045 tweaking, game is rendered twice as big, improved animations (different ticks) 7 jaren geleden
levels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy 7 jaren geleden
olevels 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy 7 jaren geleden
resources 602e9cd5d3 fog, preRender and postRender function for tiles, global alpha regulation in renderer 7 jaren geleden
sounds 199a361976 fixed sound bug, audio stream converting to supported format, updated sounds, turning sound on and off works 7 jaren geleden
src 302e918045 tweaking, game is rendered twice as big, improved animations (different ticks) 7 jaren geleden
.gitignore 5f5cf95a6d init 8 jaren geleden
manifest.mf 5f5cf95a6d init 8 jaren geleden
options.txt 302e918045 tweaking, game is rendered twice as big, improved animations (different ticks) 7 jaren geleden
slot1.txt 302e918045 tweaking, game is rendered twice as big, improved animations (different ticks) 7 jaren geleden
slot2.txt 8ce530f903 new titlescreen, savegames and config separated, savegames splitted into 3 slots, changeable key bindings 7 jaren geleden