BaseMoveCollisionTile.java 548 B

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  1. package me.hammerle.supersnuvi.tiles;
  2. import me.hammerle.supersnuvi.gamelogic.Level;
  3. public class BaseMoveCollisionTile extends BaseCollisionTile
  4. {
  5. public BaseMoveCollisionTile(float tMinX, float tMinY, float tMaxX, float tMaxY, float x1, float y1, float x2, float y2)
  6. {
  7. super(tMinX, tMinY, tMaxX, tMaxY, x1, y1, x2, y2);
  8. }
  9. @Override
  10. public boolean isMoveColliding(float minX, float minY, float maxX, float maxY, int x, int y, Level l)
  11. {
  12. return super.isColliding(minX, minY, maxX, maxY, x, y, l);
  13. }
  14. }