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- package me.hammerle.supersnuvi.tiles;
- import me.hammerle.supersnuvi.entity.Entity;
- import me.hammerle.supersnuvi.entity.EntityBuilder;
- import me.hammerle.supersnuvi.util.BlockDataStorage;
- import me.hammerle.supersnuvi.util.CollisionBox;
- import me.hammerle.supersnuvi.util.CollisionObject;
- import me.hammerle.supersnuvi.util.Face;
- import me.hammerle.supersnuvi.util.SoundUtils;
- import me.hammerle.supersnuvi.util.Utils;
- import me.hammerle.supersnuvi.gamelogic.Level;
- public class CrumblingStoneTile extends BaseTile
- {
- private final BlockDataStorage states = new BlockDataStorage();
-
- public CrumblingStoneTile()
- {
- super(0.1875f, 0.125f, 0.25f, 0.1875f);
- super.setCollisionBox(CollisionBox.createScaledTileBox(0.0f, 0.0f, 1.0f, 0.6f));
- super.setMovementBox(CollisionBox.createScaledTileBox(0.0f, 0.0f, 1.0f, 0.6f));
- }
- @Override
- public CollisionObject getCollisionBox(int x, int y, Level l)
- {
- if(states.contains(x, y, l))
- {
- return CollisionObject.NULL_BOX;
- }
- return super.getCollisionBox(x, y, l);
- }
- @Override
- public CollisionObject getMovementBox(int x, int y, Level l)
- {
- if(states.contains(x, y, l))
- {
- return CollisionObject.NULL_BOX;
- }
- return super.getMovementBox(x, y, l);
- }
- @Override
- public void onEntityCollide(Entity ent, int x, int y, Face face, Level l)
- {
- super.onEntityCollide(ent, x, y, face, l);
- if(face == Face.UP)
- {
- if(states.add(x, y, l))
- {
- l.getTileUpdater().add(l.getData().getBackgroundIndex(), x, y);
- l.spawnEntity(EntityBuilder.buildCrumblingStone(l, Utils.toCoord(x), Utils.toCoord(y)));
- SoundUtils.playSound(SoundUtils.Sound.STONE_CRUMBLING);
- }
- }
- }
- @Override
- public boolean shouldRender(int x, int y, Level l)
- {
- return !states.contains(x, y, l);
- }
- @Override
- public void reset(Level l)
- {
- states.clear(l);
- }
- @Override
- public void reset(int x, int y, Level l)
- {
- states.clear(x, y, l);
- }
- }
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