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later
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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7 years ago |
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00-Tech_Demo.map
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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7 years ago |
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01-Parabola.map
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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7 years ago |
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02-Out_of_Reach.map
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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7 years ago |
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04-Like_Ice.map
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05268d6f0d
extended the collision system with collision lines, test ramp for upwards movement
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7 years ago |