História revízii

Autor SHA1 Správa Dátum
  Kajetan Johannes Hammerle f3f7d269c6 completely removed entity hierarchy in favour of components, entity components, refactoring 6 rokov pred
  Kajetan Johannes Hammerle ec952b354d starting of class to component pattern (EntityController, EntityAnimator), basic AIs 6 rokov pred
  Kajetan Johannes Hammerle 366bd10087 moved resources out of jar, new better keybindings, complete new rendering abstraction layer, better slippery tile, new menu bar (soul bottles, energy, health, time), time in levels, health system, better game tick 6 rokov pred
  Kajetan Johannes Hammerle 96a2ff1f34 changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy 6 rokov pred
  Kajetan Johannes Hammerle d3dfe3c45b minor changes 6 rokov pred
  Kajetan Johannes Hammerle 03affbd14b id fixes 6 rokov pred
  Kajetan Johannes Hammerle 48ecda69a6 asynchronous sound playing to prevent lag spikes 6 rokov pred
  Kajetan Johannes Hammerle 996ac768b2 bug fixes, added no sound mode 6 rokov pred
  Kajetan Johannes Hammerle 21360040ac tweaking, added sounds, rendering offsets for blocks, new thorns 6 rokov pred
  Kajetan Johannes Hammerle 9733966651 new blocks, jump animation, sound experiments 6 rokov pred
  Kajetan Johannes Hammerle c74c3ff7ac added lots of tile pictures, collectable soul bottles, hero animation, spikes, crumbling block, implemented dying, more features for the rendering interface 6 rokov pred
  Kajetan Johannes Hammerle 4ad207b545 added savegames, levels can now be completed, fixed framerate bug for good computers, added water, collision boxes are now divided into movement and collision boxes, added simpleconfig 6 rokov pred
  Kajetan Johannes Hammerle 1ec3d181cf added snuvi text for text rendering, menu for level choosing, starting of levels over the menu, refactoring (code moved from WorldRenderer to Level) 6 rokov pred
  Kajetan Johannes Hammerle 2dd61b32d4 added experimental animations for entities 6 rokov pred
  Kajetan Johannes Hammerle e37b3c8cfa additions to the collision system(modified method), tile and entity collision, test tiles 6 rokov pred
  Kajetan Johannes Hammerle e5f2711c4c refactored complete renderer, better design, render interface 6 rokov pred
  Kajetan Johannes Hammerle 5f5cf95a6d init 6 rokov pred