Kajetan Johannes Hammerle
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f3f7d269c6
completely removed entity hierarchy in favour of components, entity components, refactoring
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6 rokov pred |
Kajetan Johannes Hammerle
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ec952b354d
starting of class to component pattern (EntityController, EntityAnimator), basic AIs
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6 rokov pred |
Kajetan Johannes Hammerle
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366bd10087
moved resources out of jar, new better keybindings, complete new rendering abstraction layer, better slippery tile, new menu bar (soul bottles, energy, health, time), time in levels, health system, better game tick
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6 rokov pred |
Kajetan Johannes Hammerle
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96a2ff1f34
changed level format to binary, dynamic data header for levels, variable number of layers, utils for the level editor, porting of old levels, improved spawn points, experimental energy
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6 rokov pred |
Kajetan Johannes Hammerle
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d3dfe3c45b
minor changes
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6 rokov pred |
Kajetan Johannes Hammerle
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03affbd14b
id fixes
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6 rokov pred |
Kajetan Johannes Hammerle
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48ecda69a6
asynchronous sound playing to prevent lag spikes
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6 rokov pred |
Kajetan Johannes Hammerle
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996ac768b2
bug fixes, added no sound mode
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6 rokov pred |
Kajetan Johannes Hammerle
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21360040ac
tweaking, added sounds, rendering offsets for blocks, new thorns
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6 rokov pred |
Kajetan Johannes Hammerle
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9733966651
new blocks, jump animation, sound experiments
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6 rokov pred |
Kajetan Johannes Hammerle
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c74c3ff7ac
added lots of tile pictures, collectable soul bottles, hero animation, spikes, crumbling block, implemented dying, more features for the rendering interface
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6 rokov pred |
Kajetan Johannes Hammerle
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4ad207b545
added savegames, levels can now be completed, fixed framerate bug for good computers, added water, collision boxes are now divided into movement and collision boxes, added simpleconfig
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6 rokov pred |
Kajetan Johannes Hammerle
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1ec3d181cf
added snuvi text for text rendering, menu for level choosing, starting of levels over the menu, refactoring (code moved from WorldRenderer to Level)
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6 rokov pred |
Kajetan Johannes Hammerle
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2dd61b32d4
added experimental animations for entities
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6 rokov pred |
Kajetan Johannes Hammerle
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e37b3c8cfa
additions to the collision system(modified method), tile and entity collision, test tiles
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6 rokov pred |
Kajetan Johannes Hammerle
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e5f2711c4c
refactored complete renderer, better design, render interface
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6 rokov pred |
Kajetan Johannes Hammerle
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5f5cf95a6d
init
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6 rokov pred |