Kajetan Johannes Hammerle
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6f1cce6686
run length encoding of levels, entity spawning, londoner textures moved to texture atlas, londoner ai and rendering, small collision tweaks, trampolin tweaks
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5 years ago |
Kajetan Johannes Hammerle
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505c5231ce
refactoring (double -> float, cleanup), moved most texture into an atlas, redesign of several components, new collision system, level rendering
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5 years ago |
Kajetan Johannes Hammerle
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09e3b5139a
start of open gl port, menu works, levels outstanding
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5 years ago |
Kajetan Johannes Hammerle
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f9176faf74
removed debugging stuff, added entity spawn ids
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6 years ago |
Kajetan Johannes Hammerle
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38b48dda35
animated clock, tries per level, no further respawn without tries, ai improvements, sound tests / bugfixes
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6 years ago |
Kajetan Johannes Hammerle
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a0b26c309e
activated crumbling stones are now entities, londoner entity (basic AI, animations), hero hitbox has the right size, more bottle types, new tiles (lantern, london themed stuff), new energy / health bar, updated some old graphics
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6 years ago |