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- #ifndef CONTROLLER_H
- #define CONTROLLER_H
- #include "rendering/Window.h"
- namespace Controller {
- extern Window::Controls::ButtonId a;
- extern Window::Controls::ButtonId b;
- extern Window::Controls::ButtonId x;
- extern Window::Controls::ButtonId y;
- extern Window::Controls::ButtonId l;
- extern Window::Controls::ButtonId r;
- extern Window::Controls::ButtonId start;
- extern Window::Controls::ButtonId select;
- extern Window::Controls::ButtonId left;
- extern Window::Controls::ButtonId right;
- extern Window::Controls::ButtonId up;
- extern Window::Controls::ButtonId down;
- void init();
- }
- #endif
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