#ifndef CONTROLLER_H #define CONTROLLER_H #include "rendering/Window.h" namespace Controller { extern Window::Controls::ButtonId a; extern Window::Controls::ButtonId b; extern Window::Controls::ButtonId x; extern Window::Controls::ButtonId y; extern Window::Controls::ButtonId l; extern Window::Controls::ButtonId r; extern Window::Controls::ButtonId start; extern Window::Controls::ButtonId select; extern Window::Controls::ButtonId left; extern Window::Controls::ButtonId right; extern Window::Controls::ButtonId up; extern Window::Controls::ButtonId down; void init(); } #endif