.. |
ColorRenderer.cpp
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11f24c4434
simplified code with buffers and lists
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%!s(int64=4) %!d(string=hai) anos |
ColorRenderer.h
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13c186db09
vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now
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%!s(int64=4) %!d(string=hai) anos |
FontRenderer.cpp
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11f24c4434
simplified code with buffers and lists
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%!s(int64=4) %!d(string=hai) anos |
FontRenderer.h
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11f24c4434
simplified code with buffers and lists
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%!s(int64=4) %!d(string=hai) anos |
Mesh.cpp
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13c186db09
vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now
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%!s(int64=4) %!d(string=hai) anos |
Mesh.h
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13c186db09
vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now
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%!s(int64=4) %!d(string=hai) anos |
Renderer.cpp
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c3f316ae57
button / gamepad input and window moved to gaming core
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%!s(int64=4) %!d(string=hai) anos |
Renderer.h
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c3f316ae57
button / gamepad input and window moved to gaming core
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%!s(int64=4) %!d(string=hai) anos |