Controller.h 336 B

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  1. #ifndef CONTROLLER_H
  2. #define CONTROLLER_H
  3. #include "gaming-core/input/Buttons.h"
  4. struct Controller {
  5. Button a;
  6. Button b;
  7. Button x;
  8. Button y;
  9. Button l;
  10. Button r;
  11. Button start;
  12. Button select;
  13. Button left;
  14. Button right;
  15. Button up;
  16. Button down;
  17. Controller(Buttons& buttons);
  18. };
  19. #endif