Kajetan Johannes Hammerle 0e23de86fb glfw and gl wrapper moved to gaming core %!s(int64=3) %!d(string=hai) anos
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wrapper 0e23de86fb glfw and gl wrapper moved to gaming core %!s(int64=3) %!d(string=hai) anos
ColorRenderer.cpp c8c08a4f4a start on uint to int refactoring %!s(int64=3) %!d(string=hai) anos
ColorRenderer.h 29c4b6ce83 replaced png reader with the png reader from the gaming core %!s(int64=3) %!d(string=hai) anos
FontRenderer.cpp 8b6e288191 different font sizes, more work on controller %!s(int64=3) %!d(string=hai) anos
FontRenderer.h d64b6c2c90 texture and file texture moved to gaming core %!s(int64=3) %!d(string=hai) anos
Mesh.cpp 1d81f662cd integration of gaming core lib, removal of old deprecated classes %!s(int64=3) %!d(string=hai) anos
Mesh.h 1ef90aff69 init %!s(int64=3) %!d(string=hai) anos
Options.cpp 8b6e288191 different font sizes, more work on controller %!s(int64=3) %!d(string=hai) anos
Options.h 8b6e288191 different font sizes, more work on controller %!s(int64=3) %!d(string=hai) anos
Renderer.cpp 0e23de86fb glfw and gl wrapper moved to gaming core %!s(int64=3) %!d(string=hai) anos
Renderer.h 29c4b6ce83 replaced png reader with the png reader from the gaming core %!s(int64=3) %!d(string=hai) anos