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  1. commit 197a34ce72533feb900ebf39175dc1b0d1976a58 (HEAD -> gameplay, origin/master, origin/gameplay, origin/HEAD, master)
  2. Author: Hudriwudri <33928114+jpichler11@users.noreply.github.com>
  3. Date: Mon Oct 21 22:58:36 2019 +0200
  4. HUD - Energy Bar
  5. commit 4349899f54a6e820aa2aa06474c4cea4bf322388 (origin/tilemap)
  6. Author: Kajetan Johannes Hammerle <kajetan@hammerle.me>
  7. Date: Mon Oct 21 13:10:14 2019 +0200
  8. added mountains to texture atlas, setable map seed, forest generation
  9. commit df5be530ea3ef37921d5fc6e1763843a1d970e6b
  10. Author: Hudriwudri <33928114+jpichler11@users.noreply.github.com>
  11. Date: Sun Oct 20 15:18:56 2019 +0200
  12. HUD-Minus fuer gehen
  13. commit 5468c2169b8ca506539393d96032d948a81a5bad
  14. Author: Hudriwudri <33928114+jpichler11@users.noreply.github.com>
  15. Date: Fri Oct 18 11:30:32 2019 +0200
  16. HUD - Objective Tracker
  17. commit 09bbee05c885ce50b93b1a62e0c60c537acb9d2f
  18. Author: Hudriwudri <33928114+jpichler11@users.noreply.github.com>
  19. Date: Tue Oct 15 16:20:45 2019 +0200
  20. adapt speed to tile
  21. commit 5ae672fbce0c3b4ebdf28112a6da23e33953daec
  22. Author: Hudriwudri <33928114+jpichler11@users.noreply.github.com>
  23. Date: Mon Oct 14 01:24:25 2019 +0200
  24. added energy system
  25. commit 71c82986654e38492b4ea099a4d48e9edf847072
  26. Author: Kajetan Johannes Hammerle <kajetan@hammerle.me>
  27. Date: Sun Oct 13 11:15:29 2019 +0200
  28. integration of highmap, basic map generator, prevent map rendering
  29. artifacts, registered new tiles and their renderers, updated texture
  30. atlas
  31. commit 6327e9a5e545ff86aa00ba0a411d2cd148e4d706
  32. Merge: 466f0c6 efcd7da
  33. Author: Kajetan Johannes Hammerle <kajetan@hammerle.me>
  34. Date: Sun Oct 13 09:48:41 2019 +0200
  35. Merge branch 'master' of git.hammerle.me:kjhammerle/path-game into tilemap
  36. commit efcd7da9fcaf720d40ab6a148f4b2aa5d8d388e7
  37. Author: Hudriwudri <33928114+jpichler11@users.noreply.github.com>
  38. Date: Tue Oct 8 15:22:34 2019 +0200
  39. improve controls, map scrolling depending on player position, zoom, map border, player renderer, refactoring