Hudriwudri
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cc61d37d45
Character - Boat Animation Function, Character - Ship function, Menü - Score Screen (begonnen)
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%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
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ab4d8069ff
Merge branch 'master' of git.hammerle.me:kjhammerle/path-game into tilemap
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%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
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19d17480b5
prevent rendering artifacts
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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688514b9cb
HUD - Position angepasst
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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cab9890a82
Character - Swim Animation Function
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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6c02aa3247
Code Refactoring (Key Rebindings)
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%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
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bd2fa5982a
updated engine
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%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
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1e08688965
Merge branch 'master' of git.hammerle.me:kjhammerle/path-game into tilemap
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%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
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ebb622e866
updated gimp texture atlas
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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b68360374f
Menü - Key Bindings abspeichern und laden
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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c4d636bc93
Map - Scrolling, Menü - Character selection , HUD-bereich frei lassen, Character reset after level reload
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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8ffa41bb91
reimplemented character win and lose detection
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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57cff9f693
character reset function, character count objectives visited, character win and lose detection
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%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
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079623c0cb
count number of active towns
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%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
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0f1b2698c0
several new tiles, more tiles in swamps, town generation, town leave animation, blockage of visited towns, builder for all tiles
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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160b0c4f62
Merge branch 'master' of https://git.hammerle.me/kjhammerle/path-game
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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ab0e01a534
character - animation
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%!s(int64=5) %!d(string=hai) anos |
SlightlyObscure
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9d4165358a
added images to atlas
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%!s(int64=5) %!d(string=hai) anos |
SlightlyObscure
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3ef4400e6f
Merge remote-tracking branch 'origin/master' into algorithm
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%!s(int64=5) %!d(string=hai) anos |
SlightlyObscure
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4d687a67ff
dijkstra impl as prep for travelling salesman algorithm
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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ba93d3602a
make player without abilities
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%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
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bafbde9df6
weakend turbulence for smoother maps, highmap threshold levels, swamp, improved forest
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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9a9f27b37f
Code Refactoring (menu, player abilities) responsive Menu, Key Rebinding, improved Minus für Gehen, character animation begonnen
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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6e294225db
menu options
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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a6aeb14151
character abilities
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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98403a1f30
Escape Menu
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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2ea249a0d4
code refactoring
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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fd227ea165
character animation, main menu, gamestate
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%!s(int64=5) %!d(string=hai) anos |
Hudriwudri
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197a34ce72
HUD - Energy Bar
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%!s(int64=5) %!d(string=hai) anos |
Kajetan Johannes Hammerle
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4349899f54
added mountains to texture atlas, setable map seed, forest generation
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%!s(int64=5) %!d(string=hai) anos |