Commit History

Autor SHA1 Mensaxe Data
  Hudriwudri cc61d37d45 Character - Boat Animation Function, Character - Ship function, Menü - Score Screen (begonnen) %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle ab4d8069ff Merge branch 'master' of git.hammerle.me:kjhammerle/path-game into tilemap %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle 19d17480b5 prevent rendering artifacts %!s(int64=5) %!d(string=hai) anos
  Hudriwudri 688514b9cb HUD - Position angepasst %!s(int64=5) %!d(string=hai) anos
  Hudriwudri cab9890a82 Character - Swim Animation Function %!s(int64=5) %!d(string=hai) anos
  Hudriwudri 6c02aa3247 Code Refactoring (Key Rebindings) %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle bd2fa5982a updated engine %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle 1e08688965 Merge branch 'master' of git.hammerle.me:kjhammerle/path-game into tilemap %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle ebb622e866 updated gimp texture atlas %!s(int64=5) %!d(string=hai) anos
  Hudriwudri b68360374f Menü - Key Bindings abspeichern und laden %!s(int64=5) %!d(string=hai) anos
  Hudriwudri c4d636bc93 Map - Scrolling, Menü - Character selection , HUD-bereich frei lassen, Character reset after level reload %!s(int64=5) %!d(string=hai) anos
  Hudriwudri 8ffa41bb91 reimplemented character win and lose detection %!s(int64=5) %!d(string=hai) anos
  Hudriwudri 57cff9f693 character reset function, character count objectives visited, character win and lose detection %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle 079623c0cb count number of active towns %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle 0f1b2698c0 several new tiles, more tiles in swamps, town generation, town leave animation, blockage of visited towns, builder for all tiles %!s(int64=5) %!d(string=hai) anos
  Hudriwudri 160b0c4f62 Merge branch 'master' of https://git.hammerle.me/kjhammerle/path-game %!s(int64=5) %!d(string=hai) anos
  Hudriwudri ab0e01a534 character - animation %!s(int64=5) %!d(string=hai) anos
  SlightlyObscure 9d4165358a added images to atlas %!s(int64=5) %!d(string=hai) anos
  SlightlyObscure 3ef4400e6f Merge remote-tracking branch 'origin/master' into algorithm %!s(int64=5) %!d(string=hai) anos
  SlightlyObscure 4d687a67ff dijkstra impl as prep for travelling salesman algorithm %!s(int64=5) %!d(string=hai) anos
  Hudriwudri ba93d3602a make player without abilities %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle bafbde9df6 weakend turbulence for smoother maps, highmap threshold levels, swamp, improved forest %!s(int64=5) %!d(string=hai) anos
  Hudriwudri 9a9f27b37f Code Refactoring (menu, player abilities) responsive Menu, Key Rebinding, improved Minus für Gehen, character animation begonnen %!s(int64=5) %!d(string=hai) anos
  Hudriwudri 6e294225db menu options %!s(int64=5) %!d(string=hai) anos
  Hudriwudri a6aeb14151 character abilities %!s(int64=5) %!d(string=hai) anos
  Hudriwudri 98403a1f30 Escape Menu %!s(int64=5) %!d(string=hai) anos
  Hudriwudri 2ea249a0d4 code refactoring %!s(int64=5) %!d(string=hai) anos
  Hudriwudri fd227ea165 character animation, main menu, gamestate %!s(int64=5) %!d(string=hai) anos
  Hudriwudri 197a34ce72 HUD - Energy Bar %!s(int64=5) %!d(string=hai) anos
  Kajetan Johannes Hammerle 4349899f54 added mountains to texture atlas, setable map seed, forest generation %!s(int64=5) %!d(string=hai) anos