Archived old OpenGL gaming core.

Kajetan Johannes Hammerle e73a9844da all gl calls moved to one cpp file 4 éve
images bd8c3a83db better formatting 4 éve
input 7e32681799 list to arraylist, list is dynamic, refactoring of several classes, 4 éve
math 7e32681799 list to arraylist, list is dynamic, refactoring of several classes, 4 éve
memory 7e32681799 list to arraylist, list is dynamic, refactoring of several classes, 4 éve
rendering c59799aa8b mipmaps for file textures 4 éve
tests 188cc8dab2 buffer uses malloc / realloc as it can prevent many expensive copies and 4 éve
utils 94bb22f042 unsigned ints very overflow is needed 4 éve
wrapper e73a9844da all gl calls moved to one cpp file 4 éve
Main.cpp 7e32681799 list to arraylist, list is dynamic, refactoring of several classes, 4 éve
meson.build 7e32681799 list to arraylist, list is dynamic, refactoring of several classes, 4 éve