Kajetan Johannes Hammerle f771b8a040 gameloop, better errors, glew and glfw init moved to window, buttons %!s(int64=3) %!d(string=hai) anos
..
Array.h e1f0ee9054 formatting %!s(int64=3) %!d(string=hai) anos
ArrayList.h 7e32681799 list to arraylist, list is dynamic, refactoring of several classes, %!s(int64=3) %!d(string=hai) anos
BitArray.cpp 7e32681799 list to arraylist, list is dynamic, refactoring of several classes, %!s(int64=3) %!d(string=hai) anos
BitArray.h 7e32681799 list to arraylist, list is dynamic, refactoring of several classes, %!s(int64=3) %!d(string=hai) anos
Buffer.cpp 923055a156 clear for buffer %!s(int64=3) %!d(string=hai) anos
Buffer.h 923055a156 clear for buffer %!s(int64=3) %!d(string=hai) anos
Clock.cpp 94bb22f042 unsigned ints very overflow is needed %!s(int64=3) %!d(string=hai) anos
Clock.h bd8c3a83db better formatting %!s(int64=3) %!d(string=hai) anos
Color.h bd8c3a83db better formatting %!s(int64=3) %!d(string=hai) anos
Error.cpp f771b8a040 gameloop, better errors, glew and glfw init moved to window, buttons %!s(int64=3) %!d(string=hai) anos
Error.h f771b8a040 gameloop, better errors, glew and glfw init moved to window, buttons %!s(int64=3) %!d(string=hai) anos
HashMap.h 4d90e6c859 text typing, remove at index for lists, stringbuffer supports unsigned %!s(int64=3) %!d(string=hai) anos
List.h 4d90e6c859 text typing, remove at index for lists, stringbuffer supports unsigned %!s(int64=3) %!d(string=hai) anos
Logger.cpp 3d86c46953 logger %!s(int64=3) %!d(string=hai) anos
Logger.h 3d86c46953 logger %!s(int64=3) %!d(string=hai) anos
Random.cpp 94bb22f042 unsigned ints very overflow is needed %!s(int64=3) %!d(string=hai) anos
Random.h 94bb22f042 unsigned ints very overflow is needed %!s(int64=3) %!d(string=hai) anos
RingBuffer.h bd8c3a83db better formatting %!s(int64=3) %!d(string=hai) anos
Size.cpp 799b6f2c32 frustum and tests %!s(int64=3) %!d(string=hai) anos
Size.h 799b6f2c32 frustum and tests %!s(int64=3) %!d(string=hai) anos
SplitString.h 7e32681799 list to arraylist, list is dynamic, refactoring of several classes, %!s(int64=3) %!d(string=hai) anos
Stack.h 7e32681799 list to arraylist, list is dynamic, refactoring of several classes, %!s(int64=3) %!d(string=hai) anos
StringBuffer.h f771b8a040 gameloop, better errors, glew and glfw init moved to window, buttons %!s(int64=3) %!d(string=hai) anos
TypedBuffer.h bd8c3a83db better formatting %!s(int64=3) %!d(string=hai) anos
Types.h 94bb22f042 unsigned ints very overflow is needed %!s(int64=3) %!d(string=hai) anos
Utils.h 94bb22f042 unsigned ints very overflow is needed %!s(int64=3) %!d(string=hai) anos